From mboxrd@z Thu Jan 1 00:00:00 1970 From: Adolf Belka To: development@lists.ipfire.org Subject: [PATCH] sdl2: Update to version 2.30.1 Date: Thu, 14 Mar 2024 14:32:53 +0100 Message-ID: <20240314133258.13438-5-adolf.belka@ipfire.org> In-Reply-To: <20240314133258.13438-1-adolf.belka@ipfire.org> MIME-Version: 1.0 Content-Type: multipart/mixed; boundary="===============7983980033266865154==" List-Id: --===============7983980033266865154== Content-Type: text/plain; charset="utf-8" Content-Transfer-Encoding: quoted-printable - Update from version 2.28.5 to 2.30.1 - Update of rootfile - Changelog 2.30.1 Fixed a regression causing SDL_WaitEvent() to return spurious failures Fixed X11 cursors on the latest release of GNOME Wayland windows automatically have OpenGL enabled again Fixed memory corruption when converting signed 16-bit audio to float Fixed audio artifacts when converting signed 8-bit audio to float Fixed the clip rectangle not being updated when the viewport changes in = the SDL renderer Convert mouse wheel coordinates to the rendering view in the SDL renderer Fixed a crash handling controllers on macOS Fixed a crash setting a window fullscreen with Emscripten Fixed the keyboard automatically popping up when resuming an application= on Android 2.30.0 In addition to lots of bug fixes, here are the major changes in this release: General: Added support for 2 bits-per-pixel indexed surface formats Added the function SDL_GameControllerGetSteamHandle() to get the Steam A= PI handle for a controller, if available Added the event SDL_CONTROLLERSTEAMHANDLEUPDATED which is sent when the = Steam API handle for a controller changes. This could also change the name, V= ID, and PID of the controller. Added the environment variable SDL_LOGGING to control default log output macOS: Added the hint SDL_HINT_JOYSTICK_IOKIT to control whether the IOKit cont= roller driver should be used Added the hint SDL_HINT_JOYSTICK_MFI to control whether the GCController= controller driver should be used Added the hint SDL_HINT_RENDER_METAL_PREFER_LOW_POWER_DEVICE to choose w= hether high or low power GPU should be used for rendering, in the case where = there are multiple GPUs available Xbox: Added the function SDL_GDKGetDefaultUser() Signed-off-by: Adolf Belka --- config/rootfiles/packages/sdl2 | 2 +- lfs/sdl2 | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/config/rootfiles/packages/sdl2 b/config/rootfiles/packages/sdl2 index 10691044c..b0d960660 100644 --- a/config/rootfiles/packages/sdl2 +++ b/config/rootfiles/packages/sdl2 @@ -82,7 +82,7 @@ #usr/lib/cmake/SDL2/sdl2-config-version.cmake #usr/lib/cmake/SDL2/sdl2-config.cmake usr/lib/libSDL2-2.0.so.0 -usr/lib/libSDL2-2.0.so.0.2800.5 +usr/lib/libSDL2-2.0.so.0.3000.1 #usr/lib/libSDL2.la usr/lib/libSDL2.so #usr/lib/libSDL2_test.a diff --git a/lfs/sdl2 b/lfs/sdl2 index 51d7de8cc..de7a5e736 100644 --- a/lfs/sdl2 +++ b/lfs/sdl2 @@ -1,7 +1,7 @@ ############################################################################= ### # = # # IPFire.org - A linux based firewall = # -# Copyright (C) 2007-2023 IPFire Team = # +# Copyright (C) 2007-2024 IPFire Team = # # = # # This program is free software: you can redistribute it and/or modify = # # it under the terms of the GNU General Public License as published by = # @@ -24,7 +24,7 @@ =20 include Config =20 -VER =3D 2.28.5 +VER =3D 2.30.1 SUMMARY =3D Simple DirectMedia Layer Library =20 THISAPP =3D SDL2-$(VER) @@ -33,7 +33,7 @@ DL_FROM =3D $(URL_IPFIRE) DIR_APP =3D $(DIR_SRC)/$(THISAPP) TARGET =3D $(DIR_INFO)/$(THISAPP) PROG =3D sdl2 -PAK_VER =3D 14 +PAK_VER =3D 15 =20 DEPS =3D alsa =20 @@ -47,7 +47,7 @@ objects =3D $(DL_FILE) =20 $(DL_FILE) =3D $(DL_FROM)/$(DL_FILE) =20 -$(DL_FILE)_BLAKE2 =3D c96481bc02af6b6d077247238f7e46b0e3ec216664584add29cafb= 0a91d06dc6ddc637a01519dbd7182d4fa59cfaf26ad6733f72583021cf65849416f9c4b698 +$(DL_FILE)_BLAKE2 =3D 5cc651bcb38a1a3989a966351074b1a77f511b5bef0d3c9aef06d6= 7d89f1d0ee926f5cba4bf2d45be28bb3f1e9da9b3f17a85f094c8547586072b24ee342777d =20 install : $(TARGET) =20 --=20 2.44.0 --===============7983980033266865154==--