Hello,
Erik and Stefan, you have been working on getting pakfire 3 working on IPFire 2, recently.
I tried to build it today just for my little testing games and there are still (at least) two requirements missing: elfutils and beecrypt.
So the question is: Did you disable parts of the package so you won't need those two or did I miss to merge a patch you sent me?
I would like to have pakfire3 as a regular package in IPFire 2, because a lot of people would like to use IPFire 2 as a build platform for IPFire 3. Setting up an other box with some mainstream distro is just extra work.
Michael
Hello Michael,
I've attached you a Diff-File with the changes from the developer summit, to build and use pakfire3 on an IPFire 2 system.
Best regards,
Stefan
Hello,
Erik and Stefan, you have been working on getting pakfire 3 working on IPFire 2, recently.
I tried to build it today just for my little testing games and there are still (at least) two requirements missing: elfutils and beecrypt.
So the question is: Did you disable parts of the package so you won't need those two or did I miss to merge a patch you sent me?
I would like to have pakfire3 as a regular package in IPFire 2, because a lot of people would like to use IPFire 2 as a build platform for IPFire 3. Setting up an other box with some mainstream distro is just extra work.
Michael
Development mailing list Development@lists.ipfire.org http://lists.ipfire.org/mailman/listinfo/development
Thanks. I applied the patch, but removed /usr/bin/pakfire3 afterwards. It is not working anyway and users could damage their systems with it.
I will push my changes tomorrow when I can confirm that they don't cause any build errors.
Good night, Michael
On Thu, 2012-10-18 at 18:57 +0200, Stefan Schantl wrote:
Hello Michael,
I've attached you a Diff-File with the changes from the developer summit, to build and use pakfire3 on an IPFire 2 system.
Best regards,
Stefan